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Swimming Pool |
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August 2005 |
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Swimming Pool - Box Modeling |
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| Decided to go with a basic rectangle within the sizing of Olympic standards. | |||||
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| Create a cube Set Z length to 100 Set X width to 32 Set Y height to 12 Center your cube at X = 0, Z = 0, and Y = 6 This will keep all your depth above the plane. Slice in half along the Z Slice in quarters along the X
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| Turn your view to the
side Red arrows shows the Quartered Slices you added before. Blue arrows shows the 2 New Slices you will be adding in now. This gives you 5 slices right to left. Select Only the bottom edge of slice 1 and move to Y=9 Select Only the bottom edge of slice 2 and move to Y=8 Select Only the bottom edge of slice 3 and move to Y=7 Leave Slice 4 and 5 alone. We have just set the depths of the pool, given the 5ft marker is normally about midway.
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| Lengthwise along the
center line of Z use Extract around to create 2 equal distant edges. They should be 4.5 from the center (0) each or a total size when selected of 9. This sets the area for your steps in the shallow end of the pool. We will now remove half of the width (from the center line out) Click on the Symmetry button and set the Properties for Clone on. Then click the open side where you removed the sections and click to form the mirrored image. Go to Face selection, Select all the top faces of the side you are working on and Delete them. As you can see our pool is now starting to look like one.
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| For the steps area You can use you favorite method, here I was trying out a combination of trig and eyeballing it to come up with a shell step design. Anything will work in here, main thing is to make sure you end your steps .50 below top edge, as this will be where the filters will be set in. This only roughs out the circle cove for the steps Select the shallow end center edge and move it back to -54.50
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| (fig 1) Then create a point and edge located -45.50 on the center line and connect to the corner. (fig 2) Create a circle, validate, resize to 9, then move it into place as a guide for outer ring of your cove and first step. Slice and connect to a center point, then move the center point into the cove ( Z= -53.75) Rough out a half circle using those top four points.
(fig 3) Blue represents the top step you just created Red represents the full steps outline. Slice halfway between the two step lines (this will be approx the black line) Then slice between the two halves you made (the green lines) Redirect the edges from the top step to the bottom so they flow out from each step. Select by face all of the in the circle and extrude up a little. Select by face all but the faces between the last green line and the outer edge of the circle and extrude up a little again. Select by face all but the faces past the black line and extrude up a little Select by face all but the faces past the top green line and extrude up a little Select by face all of the faces in the blue area and extrude up a little Now you have steps, but you need to resize the steps so that they are a max of 2.50 on the Y axis. (fig 4) Use you best method to connect and flow the polys from the steps to the wall behind it.
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| Finishing the steps
and adding in the filter vents 1.) Select by Edge, Loop and extract an edge -.50 from the top of the pool. (this sets the height of the filter vents) 2.) Select by Edge, Loop and extract and edge .50 from the center of X on the pool bottom. (this is where the center filter will be broad side) 3.) Select by edge, Loop and extract and edge out from .50 out from the step cove edge. (sets the stop point for your bottom step to rest.) 4.) Select by Edge, Ring and click Connect (blue), to form an edge. Then select that new edge, Loop and Extract Around Select by Edge, and Loop the two edges you have created and Resize to X = 1.00 (this sets the remaining filters to those sides.)
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| Working on the side
wall, use your quarterly edges as the center for the filters. For each one. Select by Edge, Loop, Extract Around. Select by Edge and Loop, for the new edges you have created and resize to Y=1.00 Select by Face each of the filter areas. Extrude inward (so that you have the same x, z placement. Only the size is changing) Approx. .10 Select by face the Filter area again, then extrude out from the pool by approx. .50 This creates the indents for the filter vents. Don't forget to do one in the steps area.
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| Work out your poly
flow using again the method which works for you. Most use slice. Add in enough polys so when you check your work with Smoothing level 1 on, your filter vents stay squared up. Careful how you connect in the steps and the lower floor, check for anything which maybe not needed.
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| Brick edge Smoothing level one Select by edge and Loop, the top edge of your pool extrude .50 on the Y Select by edge and Loop, the top of the edge and extrude .10, resize inward. Repeat Select by edge and Loop, the top of the edge and extrude .10, resize outward Repeat. Select by edge and Loop, the top edge and extrude down .10 on the Y ... resize outward by .50 on X and Z. Select by edge and Loop, the top edge and extrude equal distance on the Y, resize outward by 1.00 on X and Z. Back off the smoothing level one, and undo clone from the properties box, for both objects. Select both Objects and click on the Weld icon, this should put them both into one object. If Both sides had stayed where they should have been, it should weld as well. Apply smoothing level 1, then collapse the smoothing from the DG box. There you have it, nice and easy and ready for decking out anyway you want. Hope you enjoyed this. Aine |
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